POV-Ray : Newsgroups : povray.binaries.images : Glass problem : Glass problem Server Time
5 Nov 2024 08:28:03 EST (-0500)
  Glass problem  
From: JSR
Date: 14 Nov 2006 10:50:00
Message: <web.4559e4d51425096bd8ef73430@news.povray.org>
Hi,
I have a problem when I render a glass material. I set up the "pigment" and
"finish" sections with typical values for glass (see values in attached
image).
My object is a "union" of "mesh2" with polygons of 4 vectors each one, see
image for code sample of one of these "mesh2". I prefeer not to use
photons.
Any suggestions?
Thks,

JSR.


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Attachments:
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Preview of image 'glass.jpg'
glass.jpg


 

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